SAFE CHANGES STORYTELLING BOOKLETS

Youth Stories for a Safer Digital Life

Youth Stories for a Safer Digital Life is a 128-page collection of participatory storytelling booklets developed within the SAFE CHANGES project to explore young people’s experiences in digital spaces. Created through collaborative workshops involving youth from different countries and backgrounds, the booklets address key themes such as cybersecurity, internet addiction, online social risks, and information trustworthiness through relatable stories, reflections, and practical advice.

Designed for young readers, educators, youth workers, and community facilitators, the collection combines lived experiences with awareness-raising content to encourage safer, more critical, and more conscious digital practices.

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Youth Stories for a Safer Digital Life

Download the SAFE CHANGES youth storytelling publication as a PDF.

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Browse by country: Algeria Lebanon Tunisia Türkiye

Türkiye

Omar’s Story

After many days of anxiety, Omar found the courage to talk to a family member. He explained what had been happening and showed them the messages. With their support, he…

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Youth Story

Words That Hurt

A student shared a simple post online, never imagining it could become a source of harm — just a photo and a few words she thought her friends might like.…

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Tunisia

A Tool, Not a Life

He learned that the internet is a tool, not a life, and that addiction can be silent yet destructive. His advice to the current and future generations: do not let…

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Algeria

Mariam’s Misinformation Lesson

Mariam was scrolling through social media when she came across an article promoting a “miracle” diet that promised instant results. Excited to help her friends, she quickly shared it without…

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Lebanon

The Truth Behind the Posts

Farah is a fifteen-year-old Palestinian girl living in a refugee camp in North Lebanon. Like many teenagers, she uses the internet to chat with friends, watch videos, and explore social…

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Türkiye

Lost in the Game

At first, electronic games were just a source of fun and entertainment for the child. Playing after homework or on weekends felt like a reward. But slowly, he began spending…

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